TITLE: PLAY FOR PANIC
GENRE: YA Magical Realism
Sami recently learned she has power to neutralize Aquamarine—the magic extracted from the gemstone that had given her athleticism yet destroyed her musical skills and threatened her life. She strips magic from the rock/gemstone while playing her piano.
Tiny blue sparks appear when my fingertips touch the keys, as if I’m trapping a lightning bug with each note. Tiny blue sparks—just like those which appeared whenever I set or spiked a volleyball fueled by Aquamarine. Although I’m startled enough to stop playing, I keep going, reveling in the electrifying burn that zings my artistic talent back to my hands, my soul. A laugh escapes me as chords ripple up and down the scales, as if I have four hands. It’s nothing like what it used to be. That natural high I remember from our apartment in Manhattan is nothing compared to this.
It’s almost magical.
It’s the cracking sound that stops me, as if a ceramic pot has dropped from the second story onto a tile floor. My hands fly from the keyboard on reflex, and I scramble off the bench—fearing irrationally the piano might topple on top me. My white hot fingertips graze my neck as my heart pounds in my chest. I know what’s happened. My eyes go to where I rested the rock atop the piano, and although I knew something would happen, the sight in itself stops my breath.
The rock is cracked open, spilling brilliant blue crystals in a messy pile. The crystals reflect the fluorescent piano light, sending laser-like arcs across the room. All kinds of blues: pale, rich, turquoise, azure, periwinkle, sapphire, indigo.
I breathe it in, this glorious light, energized by it.
But, how do I know it worked? The only test I could think of is too dangerous, and yet...